A downloadable game

The download button DOES NOT WORK! Please read the install instructions at the bottom of the page.

“Roam through an apartment. Get to know the person who lives there. Learn to understand their struggles and use your knowledge to guide them."

Our goal with this project was to make a narrative experience that focuses on people and their troubles. Though the original concept for the game was to make something grim and almost horror like the game and it's message changed as we started working on it. Now it has evolved into a beautiful, low poly experience about life and the choices we make.

The project was split into two parts with two separate teams to work on each part: a cinematic that intros the game and a proof of concept for a full game. Both parts came from the same original concept but were handled as two separate projects in different engines.

The game-part is the first from our education to be made in the Amazon Lumberyard Engine. We had a lot of fun getting to know the new engine and are very proud that the game is now on itch.io.

Cinematic Credits:
Ronja Jansen
Ian van der Mijn
Oscar Loch
Alexander van Buggenum

Game Credits:
Mind Constructions Studios

Team Lead/Vision Holder: Jitske Habekotté 
Producer: Gijs Bazelmans
Art Lead: Jitske Habekotté 
Design Lead: Max van der Graaff & Gijs Bazelmans
Tech Lead: Matthew Wildman & Thomas van den Akker

Arber Rama
Jitske Habekotté
Mariia Rukavytsia
Daokai Chen
Niki-Anna Sofia
Robin van Grinsven

Tim Kersten
Max van der Graaff
Luuk Prinsen
Reza Kuipers
Christian Vuye
Benjamin Drees
Steven Hendrikse

Machteld Beukers
Björn Gillissen
Lucas Noordzij
Franka Staffhorst

Thomas van den Akker
Matthew Wildman
Kaj Giesbers
Jeroen Koevoets
Max Ossadtchii


The Watcher

Install instructions

The download button DOES NOT WORK!
Instead use this link: 

Open the Drive link, download the .rar file and unzip it. Open the folder and you will find TheWatcher.bat. Click this file and the game will start.

The project consists of two parts: the opening cinematic and the actual game. 

As we were not yet able to integrate the opening cinematic in the game we will provide it with the game file. When you would first press “start” the cinematic would play and then the game would start. Our apologies for the inconvenience.